

Extendable feature set You can save and encode your meta-rigs to a button to have them available at any time You will be able to share data between them even if they have different proportions. Shareable animation through all Rigify rigs Since the control system is generated by Rigify, if you share a meta-rig through different characters Through interactive Bendy Bones controls. Advanced and flexible feature set for character animation The included rig samples (limbs, spines, tails, fingers, faces…) adds to all the stretchy FK/IK featuresĪ direct deformation secondary layer that lets you flex, bend and deform the character as you like You can re-generate your rig without losing your previously generated features and your animation data. You decide to add something more to your character (like a sixth arm or a tail), Nondisruptive re-rig If the generated rig doesn’t fit all the features you need or, for example, (FK, IK, and all the relative snapping tools and the UI) in few seconds. Rigify can handle it for you creating all the required complex controls system If you need to build a character with five arms and one leg

Main Features ¶ Modular rigging Rigify build blocks can be mixed together to rig any character you want.
